Mental Ray for Maya 2017 ? MIA_Material_X explained

Autodesk decided to go with Arnold as the default renderer in Maya 2017 and many Mental Ray fans are wondering, OK, now what ? Should I learn how to use Arnold ? Well luckily NVIDIA is working hard on Mental Ray for Maya 2017 ( and I get to test it, yay ! ) So true to Mental Ray this tutorial will take a closer look at the features of the MIA material.

As mentioned in the video here is a link to Pluralsight :
Don’t forget to check out my channel sponsor Rebusfarm at

Blog at

Up ↑