Mental Ray for Maya 2017 ? MIA_Material_X explained

Autodesk decided to go with Arnold as the default renderer in Maya 2017 and many Mental Ray fans are wondering, OK, now what ? Should I learn how to use Arnold ? Well luckily NVIDIA is working hard on Mental Ray for Maya 2017 ( and I get to test it, yay ! ) So true to Mental Ray this tutorial will take a closer look at the features of the MIA material.

As mentioned in the video here is a link to Pluralsight : http://www.pluralsight.com
Don’t forget to check out my channel sponsor Rebusfarm at  https://rebusfarm.net/en/?utm_source=youtube&utm_medium=affiliate&utm_campaign=mhtutorials

Q: I can’t find Mental Ray in Autodesk Maya

If you can’t select ,Mental Ray as a renderer in your drop down menu under your render options ( see below ) Then it is most likely that your Mental Ray option isn’t loaded in your Plugin Manager

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To solve this problem go to Window – Settings/Preferences – Plug-in Manager

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Scroll down in the menu and look for Mayatomr.mll

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Check both Loaded and Autoload. Mental Ray should now be loaded and you should be able to use mental Ray.

If you have any questions, please contact me at mh-tutorials@hotmail.com or check out my channel at https://www.youtube.com/user/MikeHermes65